Archive for February, 2011
Labyrinth, Wooden Labyrinth, Little Metal Ball, Tilt Maze, masochism, etc.
It’s a great variation on a familiar theme. Starting hard, it feels like you’re playing an extreme set of new levels for an existing game.
The bad news: It doesn’t take prisoners. I fought my way to level 10 in about an hour, replaying many levels countless times. It may prove too tough for some. Luckily, there’s a lite version to try.
Great style; imaginative puzzles and multi-ball tactics; good graphics, decent effects. Perfect controls (tilt). Very hard, almost right from the start. If you’re bored with normal labyrinth games, give this a try. No easy wins here, but that’s how we like it, right? In all my failed attempts at various levels it never felt frustrating. The style helps it immensely – top marks for that.

